StateMachineComponentHandler

StateMachineComponentHandler

For handling loading of state machine components

Constructor

new StateMachineComponentHandler(…args)

Parameters:
Name Type Attributes Description
args * <repeatable>

ComponentHandler constructor arguments.

Methods

_create() → {StateMachineComponent}

Create statemachine component

update(entity, config, options) → {Promise}

Update engine statemachine component object based on the config.

Parameters:
Name Type Description
entity Entity

The entity on which this component should be added.

config Object
options Object