SkeletonPose

SkeletonPose

Joins a Skeleton with an array of Joint poses. This allows the skeleton to exist and be reused between multiple instances of poses.

Constructor

new SkeletonPose(skeleton)

Parameters:
Name Type Description
skeleton Skeleton

Methods

setToBindPose()

Update our local joint transforms so that they reflect the skeleton in bind pose.

updateTransforms()

Update the global and palette transforms of our posed joints based on the current local joint transforms.