ProjectHandler

ProjectHandler

Handler for loading project into engine (actually loading mainScene)

Constructor

new ProjectHandler(…args)

Parameters:
Name Type Attributes Description
args * <repeatable>

ConfigHandler constructor arguments.

Methods

_remove(ref, options)

Removes project from engine, i e removes mainScene, i e removes scene entities from world

Parameters:
Name Type Description
ref string
options Object

_update(ref, config, options) → {Promise}

Creates/updates/removes a project

Parameters:
Name Type Description
ref string
config Object
options Object