totalParticlesToSpawn |
number
|
<optional>
|
-1
|
Specifies how many particles this emitter should spawn (-1 for an unlimited amount)
|
maxLifetime |
number
|
<optional>
|
3.0
|
The maximum lifetime of a particle emitted by this emitter (in seconds)
|
minLifetime |
number
|
<optional>
|
2.0
|
The minimum lifetime of a particle emitted by this emitter (in seconds)
|
timeline |
Array.<{color:Vector3, mass:Number, uvIndex:Number, size:Number, spin:Number}>
|
<optional>
|
|
A timeline object describing the transformations that a particle should go through while it 'ages'. This overrides the timeline set on the particle component
|
influences |
Array.<ParticleInfluence>
|
<optional>
|
|
An array of objects providing functions that alter the particle
|
emissionPoint |
function
|
<optional>
|
|
A function returning an emission point for a particle
|
getEmissionVelocity |
function
|
<optional>
|
|
A function returning an emission velocity for a particle
|
getParticleBillboardVectors |
function
|
<optional>
|
ParticleEmitter.CAMERA_BILLBOARD_FUNC
|
A function that sets the orientation of the particle's billboard
|
releaseRatePerSecond |
number
|
<optional>
|
10
|
Target number of particles per second to spawn
|