LightComponentHandler

LightComponentHandler

For handling loading of light components

Constructor

new LightComponentHandler(…args)

Parameters:
Name Type Attributes Description
args * <repeatable>

ComponentHandler constructor arguments.

Methods

update(entity, config, options) → {Promise}

Update engine cameracomponent object based on the config.

Parameters:
Name Type Description
entity Entity

The entity on which this component should be added.

config Object
options Object