Collider

Collider

Base class for Colliders.

Constructor

new Collider()

Methods

(abstract) clone() → {Collider}

getShape()

Get shape of current collider

syncDebugTransform(transform)

Given the debug transform for this collider,
update it to match the underlying entitys

Parameters:
Name Type Description
transform *

updateCannonTransform()

Alias for updateTransform
Forces a synchronization of the Sumerian collider
down into the underlying collider implementation

Deprecated:
  • Yes

updateTransform()

update the transform of current shape for the current collider