AnimationStateHandler

AnimationStateHandler

Handler for loading animation states into engine

Constructor

new AnimationStateHandler(…args)

Parameters:
Name Type Attributes Description
args * <repeatable>

ConfigHandler constructor arguments.

Methods

_parseClipSource(config, clipSourceopt, optionsopt) → {Promise}

Updates or creates clipSource to put on animation state

Parameters:
Name Type Attributes Description
config Object
clipSource ClipSource <optional>
options Object <optional>

_update(ref, config, options) → {Promise}

Adds/updates/removes an animation state

Parameters:
Name Type Description
ref string
config Object
options Object